Project B | Level Design | Level3-4-5

in the last 3 levels I introduce another goal to the game which is destroying a certain number of boxes to break a laser barrier to reach the next level sign post.  The player will have constant feedback on how many boxes were destroyed in the HUD . The friendly NPC the player met will inform the player of this goal.

level3-npc
NPC telling you what to do.
hud
HUD that counts how many boxes you need to destroy

Level Design for level 3-4-5

level3
Level 3 is small in size because its a tutorial level, And the sign post is easy to find
level4
Level4

Level 4 will ask the player to destroy more boxes. the level have the door at the end of the level.

level5-2
level 5 the final level in thsi prototype, which is bigger in size.

In level 5 the player will be introduced to many routes, new enemies and more boxes to destroy. Also the level has a secret room which has a golden box which gives the player 20 points as a reward for exploring.

secret

different routes for level 5
level5designroute

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