Project B | NPC Programming

The NPC design depended on pressing the same button through out the game but then when I created the final build it crashed and didnt work. so I had to go back program it again from scratch. This NPC was orginally created by script but then I had a really short time to fix it so i had to do it with playmaker.


Steps for this are:
1-enter collision box
2- activate dialogue 1
3-deactivate dialogue 1 and activate dialogue 2
4-deactivate  dialogue 2 and activate dialogue 3
5-deactivate  dialogue 3  and reset State.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s